Warning: fopen(/home/lores/domains/loresraat.com/public_html/administrator/components/com_docman/docman.config.php) [function.fopen]: failed to open stream: Permission denied in /home/lores/domains/loresraat.com/public_html/administrator/components/com_docman/classes/DOCMAN_config.class.php on line 119
Warning: filesize() [function.filesize]: Stat failed for /home/lores/public_html/Recipes.xml (errno=2 - No such file or directory) in /home/lores/domains/loresraat.com/public_html/administrator/components/com_docman/classes/DOCMAN_file.class.php on line 87
Warning: filesize() [function.filesize]: Stat failed for /home/lores/public_html/setup.exe (errno=2 - No such file or directory) in /home/lores/domains/loresraat.com/public_html/administrator/components/com_docman/classes/DOCMAN_file.class.php on line 87
Downloads
Downloads Home » Decal Core Files
DocumentsDate added
-
Recipes
- 24.03.2007
- copy of the fullrecipelist.xml
- Hits: 1
-
Decal 3 Alpha 7 (2.9.5.0)
- 21.09.2006
-
I should point out a few things before you all go and upgrade immediately:
- This is expected to be the last public build before the 'New View/Rendering System' is integrated.
- Many plugins may well need to be rebuilt and updated for this build
- We'll be disabling alpha 6 builds with the next AC Patch (Encourage your favorite plugin developer to update!)
- We've made a LOT of changes. Don't expect much support on Alpha 6 after today.
- I don't know what item 5 is, but I wanted to include it..
- A partial backport of the new rendering system's back-end code
has given us more features and a big speed increase on our HUDs,
particularly when rendering text.
- We've updated the prerequisites, but they should be easier to install too.
New Prerequisites:
- .NET Framework 2.0
- April 2006 drop of D3DX.
- VC 2005 Runtime
Change Summary:
- We've added a bootstrapper to setup! No more remembering to get all
the right prerequisites, they should be installed by setup now.
- DecalUtil is installed by Setup now.
- DenAgent (What you start when you start Decal) is now partly
managed, including a new managed updater. (Should do away with all the
download errors)
- D3DService is integrated into core decal. (This opens up all sorts of possibilities for plugins to add 3D items to the 'world')
- DecalContainer now an optional part of Setup for Developers
- Surrogate Code cleaned up, enforcing that plugins using
killbitted surrogates don't load. MANY PLUGINS MAY FAIL BECAUSE OF THIS
UNTIL UPDATED!
- Fixed transparency issues with AC itself while running Decal
- Decal DLL selfreg no longer clobbers PIA registration making Decal.Adapter more errorproof
- WorldFilter wrapping for Decal.Adapter
- HUD transparency behaves more as you would expect it to.
- Better Font/Image caches in RenderService (HUDs)
- TilePortalImage added to all Rendering surfaces (Primarily HUDs)
- TilePortalImageEx/DrawPortalImageEx added to all Rendering
surfaces (Primarily HUDs) enabling partial source rects and other neat
features.
- Fix .NET exes to run x86, not Any (so they run in wow32 rather than as x64 on x64 machines).
- Decal.Adapter: Extension event messaging system
- Code Signing of setup.exe/decal.msi (And most other binaries)
with a certificate from a self-issued CA. (Root certificate
installation necessary)
- FileService changed namespace and classname (Was: Decal.FileService.Service, is now Decal.Filters.FileService)
- Added better ways to get .NET filters from Decal.Adapter (ie: Core.Filter()
- Many other misc bugs fixed throughout the rest of Decal, including buffer overruns and other stability changes in many places.
- This is expected to be the last public build before the 'New View/Rendering System' is integrated.
- Hits: 1
